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Designer and maker of a whole range of things across digital, video, and print. I take a bit of graphic design, a dash of coding, garnish it with user experience, and serve with a large, strong coffee.
Designing promotional material across digital and print, including video, for the Politician Sam project, presented at the 2018 D5 Government Showcase.
A speculative interaction design project for an extreme Quantified Self-inspired digital memory and moments project.
An augmented reality experience attached to the Queens Wharf exhibition, formerly displayed at the National Library of New Zealand.
A concept for a speculative streaming service/application that offers all media—movies, television, and music—in one subscription and easy to use place.
Whether proposes a weather application that surfaces appropriate information contextually, based on the user's schedule and routine, offering alternatives where they may be needed.
A few things that don't fit neatly under a single project, but are worth sharing.
I'm a media designer with strong experience and skills in user experience and interface, web design and development, as well as producing graphic material for digital and print. Video and animation, plus 3D rendering are also in my bag of tricks.
Feel free to drop me a line on any of the channels here for a chat, or to talk about work opportunities.
Politician Sam, a collaborative project between Touchtech and Victoria University of Wellington, centred on developing an artificial intelligence politician. This project was presented at the D5 Government Showcase 2018, to various international delegates, including Prime Minister of New Zealand, Jacinda Ardern.
Work included developing an identity and overall brand, creating material for print, including expo booth graphics and marketing collateral. A promotional website had to be developed, under a tight time frame, and video material planned, produced and finished, including some motion graphic and animated content.
A speculative interaction design project, proposing a complete company and their service—a tool that collects and presents collected personal data in the form of memories, attaching broader information contextually appropriate. Firmly tongue in cheek, this was a six month project that covered a broad slice of design work.
Extensive design and development of a brand identity was needed, as well a design system and pattern library which was realised in HTML/CSS/JS, and the creation of a cohesive, fully believable corporate identity, including video and print marketing material.
A research project between Victoria University of Wellington and the National Library of New Zealand, Queens Wharf presented an augmented reality experience in a museum exhibit context, showing the urban development of that part of central Wellington.
This project called for a rapid turnaround on producing three simple but accurate 3D models for the scene, based on reference photography—in one case, of a building no longer standing. These had to be optimised for older, less performant iPad hardware.
Also required was based User Experience design, and production of interface assets for implementation by the developer. These had to fit perfectly with the established brand (from an external agency), and be pixel perfect, Retina-ready assets for the devices used.
A personal project, proposing a media streaming service that combines music, movies, and television in one (unlikely!) subscription. Encompassing marketing design and user interface work, this project served as an exercise in designing a product, from start to finish, one that adapts current know and understood experiences for media consumption in a new, combined way.
This project allowed free experimentation with developing a design system and basic pattern library, and getting to grips with the notch of the iPhone X.
Whether proposes a weather application that surfaces information contextually, from the user's schedule and activities, aiming to proactively suggest alternatives and options for when the weather might interfere with their life - hence the name. The intent was for a simple, personal experience that responded to a need from the MetService to increase user engagement and retention with their services.
A fleshed out mockup built in Sketch, and then on a developed marketing webpage, this project called for designing appropriate experiences and interfaces for iOS and Android (according to Apple's HIG and Material Design). Custom icons were also created, and intricacies of the experience beyong the phone app—such as notifications and an Apple Watch app—were also considered and designed.